﻿package Message.DB.Tables
{

    public class TNpc extends Object
    {
        public var code:int;
        public var name:String;
        public var careerName:String;
        public var talk:String;
        public var selfEffect:String;
        public var effect:String;
        public var title:String;
        public var avatar:String;
        public var camp:int;
        public var headTitle:String;
        public var hangModel:String;
        public var mesh:String;
        public var texture:String;
        public var bone:String;
        public var topTalk:String;
        public var type:int;
        public var level:String;
        public var modelScale:int;
        public var bossId:int;
        public var defaultType:int;
        public var direction:int;
        public var sound:String;
        public var mouseArea:String;

        public function TNpc()
        {
            return;
        }// end function

    }
}
